Game design


O Bairro (work in progress) is an exploration game set in Brazil. The player must find three people willing to dance with them in a competition later that evening-- the player must "ask around" by speaking to the members of the neighborhood.

(Software used: Unity3d, Maya, and Mixamo)


MellonTopia is a SimCity-esque game quantifying the duties required of one running a college campus.


Happytown resulted from experimentation with Unity's rigidbody component and Maya's shatter tool.

(used a plugin for Maya called SOuP for shatter and MagicaVoxel for building models)